Description:
Numbered Gaming Co, a small and agile game studio based in Victoria, BC, is seeking a Senior 3D Artist & UI/UX Designer to join their team and help shape an exciting stylized VR title being built in Unreal Engine 5. This is a unique opportunity to contribute artistically, technically, and creatively to a high-energy VR experience where every team member has ownership and influence over the final product.
As an early team member, you'll help build game-ready assets, design immersive and intuitive VR UI, and contribute to cross-functional development that leverages the latest in creative tools, including AI-assisted pipelines. If you’re passionate about virtual worlds, stylized design, and VR development, this is a rare opportunity to build from the ground up with a team that values autonomy, experimentation, and ownership.
3D Asset Creation & Integration:
Create optimized, stylized low-poly assets using Blender or similar tools
Generate UVs, LODs, colliders, and light-map UVs
Import, validate, and optimize assets in Unreal Engine 5 (UE5)
Incorporate AI tools for concepting and procedural workflows where effective
UI/UX Design & Blueprint Implementation:
Design immersive VR-native interfaces (HUDs, icons, diegetic panels)
Build interactive widget blueprints (UMG) for hand/controller input
Run iterative headset testing with comfort-focused UI refinement
Utilize AI design assistants to prototype layout and interactions
Performance & Technical Art:
Use Unreal Insights for profiling and performance tuning (draw calls, overdraw)
Merge instanced meshes, manage LODs, optimize shaders and materials
Create and maintain Niagara VFX, lighting passes, and lightweight shaders
Cross-Platform VR Readiness:
Optimize across multiple platforms (Quest 3, PCVR) for stable 90 FPS performance
Balance ASTC texture compression, geometry, and visual fidelity
Pipeline & Tools:
Use Git-LFS or Perforce for asset versioning and large binary files
Maintain clean, well-documented asset structures and scripts
Optional Contributions (Nice to Have):
Control Rig animation
Photogrammetry, Houdini tools
Marketing key art and concept paintovers
4+ years professional experience with shipped games or XR projects
Strong portfolio showcasing stylized 3D models and intuitive UI designs
Fluency in Blender/Maya, Substance Suite, Photoshop, Illustrator
Deep hands-on experience with Unreal Engine 5 (asset/material/UI setup)
Solid understanding of optimization techniques in VR
Ability to self-manage and deliver full features independently
Collaborative, feedback-positive attitude
Comfort with AI-assisted tools, with clear boundaries and creative direction
Previously shipped a VR title (Quest, PSVR2, PCVR)
Niagara VFX, HLSL shader development, or Control Rig expertise
Experience with VR accessibility standards and anti-motion-sickness design
Ownership equity or revenue-sharing for early employees
Flexible salary/equity package
Opportunity to define studio standards and creative direction
Comprehensive health, dental, and wellness benefits
Annual learning budget for courses and upskilling (including AI tools)
Access to cutting-edge VR hardware and dev tools
Hybrid work model in beautiful Victoria, British Columbia
| Organization | Numbered Gaming Co |
| Industry | Graphic Designer Jobs |
| Occupational Category | Designer |
| Job Location | British Columbia,Canada |
| Shift Type | Morning |
| Job Type | Full Time |
| Gender | No Preference |
| Career Level | Experienced Professional |
| Experience | 4 Years |
| Posted at | 2025-07-12 4:41 pm |
| Expires on | 2026-01-04 |