Lead Software Developer
This job has expired and is no longer accepting applications. See similar open jobs.
Description:
- Effectively shape and contribute to design, planning, tracking and deployment to a schedule, and inform the roadmap for the future of our Virtual Production Platform
- Build and maintain relationships with internal clients (VFX Supervisors, Head of Department etc.)
- Design, architect and shape implementation of Realtime front-end systems, critical back-end systems, and third-party integration efforts
- Work with a mix of local and remote team members to ensure realistic planning, scheduling, and regular deliveries of the results to internal clients
- Mentor, guide or share knowledge with other team members, and grow with your peers
Qualifications
- Experienced in creative industry and in a technical role (Film, Episodic, Commercials, AA or AAA games)
- Experience leading a team and having delivered products and/or services to a client (internal or external)
- Technical STEM Degree, or equivalent applied knowledge
- A strong understanding of the principles of computer graphics in at least two domains (pipeline/systems, rendering, simulation, animation)
- Expert Skills in C++ with an eye towards efficiency and performance
- Strong Knowledge of at least one game engine (Unreal preferred)
- Knowledge of at least one DCC API and willingness to learn others as needed
- Able to work in a multi-cultural, multi-site large organization
- Good communication and interpersonal skills
- Ability to work in a structured development environment (version control, issue tracking, task tracking etc.)
| Organization | Technicolor Creative Studios |
| Industry | IT / Telecom / Software Jobs |
| Occupational Category | Lead Software Developer |
| Job Location | Montreal, QC, Canada |
| Shift Type | Morning |
| Job Type | Full Time |
| Gender | No Preference |
| Career Level | Intermediate |
| Experience | 2 Years |
| Posted at | 2022-12-29 1:52 pm |
| Expires on | Expired |